Ok so it’s been a while since I posted anything new!
I recently got a job not in my chosen career but it will do for the time been!
I have also been looking at the new Halo Reach game; and oh my god; what a game it will be! Also the Forge, do I need to say more; the world is absolutely huge, the community will go insane and create unimaginable content!
I have also been looking at apprenticeships lately! Both games / film industry and also creative media and also I.T! Who knows what’s around the corner! But safe to say; I will also model
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Hello children! It’s the 3rd of May and I haven’t updated as much as I hoped; about a month and a half!
So today I will be a updating about a month and a half of work into the gallery! Also I will configure my gallery so I can upload my Max files so you can have a look and play around with my models!
Keep checking back this evening for the uploads
Here is a taster of what’s to come!



That’s enough for now! so keep posted!!
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Well hello again from me your host Chocolate Disaster!
Today’s post is about the progression on the Domo-Kun 3D model I have been working on! The Hair and Fur modifier can be very tedious if you haven’t worked with it before.
Here are some examples of progression so far! [Please click on individual pictures to see full image size]





All Modelled in 3DS MAX 9, Rendered using the Default Scanline Renderer and Light Tracer Ligthing; with default settings and all Texture found within 3ds Max Library.
At the moment I am happy with Hair and Fur; just the colour needs to be tweaked slightly to get that desired overall look! I am not happy with the hand; at the moment it looks like to rounded so need to flatten it out to get that soft touch!
Keep posted and all items will be added to the gallery this week or the beginning of next week!
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Another week another model!
Domokun! whats that? I keep on hearing! Well a Domokun is a small creature that hatched from a mysterious egg found by a rabbit! Allot to take in on first inspection!
To learn more of the Domokun Click Here!

I will be modelling this small and mysterious creature over the course of the week as It is an interest of me! I have already started this model already and have gotten a basis of the body and teeth!

Keep posted as more updates of the Domokun will be coming soon and added to the gallery.
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Well Good Afternoon;
It appears i have another update for you all!
It’s the same Space Invader but it’s his other action!
Wire Frame

Normal

Modelled in 3DS MAX 9, Rendered using the Default Scanline Renderer and Light Tracer Ligthing; with default settings and all Texture found within 3ds Max Library.
Keep posted as it will be added to the gallery soon!
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